{"id":331,"date":"2011-03-01T14:49:29","date_gmt":"2011-03-01T13:49:29","guid":{"rendered":"http:\/\/superflatgames.com\/wordpress\/?p=331"},"modified":"2011-03-12T13:13:58","modified_gmt":"2011-03-12T12:13:58","slug":"1278-comments-part-1","status":"publish","type":"post","link":"http:\/\/superflatgames.com\/wordpress\/?p=331","title":{"rendered":"1278 Comments (Part 1)"},"content":{"rendered":"<p>The title of this post is an homage to the 1278 &#8216;comments&#8217; I have recieved from my last post.\u00a0 In other words, 1287 spam replies, indicating just how badly I&#8217;ve let my blog slip lately!<\/p>\n<p>As well as addressing the broken comment system, I&#8217;m planning to do a great deal more with superflatgames.com over the next few months.<\/p>\n<p>This is the first in what will hopefully be more frequent updates to my progress, and I plan on blogging about more non-game-creation topics a little more too.<\/p>\n<p>Anyway, where to begin?<\/p>\n<p>It&#8217;s been a tumultuous few months.\u00a0 Since November when I wrote the last one, all kinds of cool, crazy and sometimes crap things have happened.\u00a0 Though the good has outweighed the crap by a fair margin!<\/p>\n<p><strong><em>Soul Brother<\/em><\/strong><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter\" src=\"http:\/\/i54.tinypic.com\/32zhvr8.png\" alt=\"\" width=\"600\" height=\"453\" \/><\/p>\n<p>So the first thing you might be wondering about is what happened to Soul Brother?\u00a0 Well there&#8217;s very good news on that front&#8230; I&#8217;ve signed the game to [Adult Swim] games, one of the premier Flash portals out there.\u00a0 It&#8217;s a massive deal for me, as I wasn&#8217;t even sure if I could make enough money to get by from it.\u00a0 As it happens, the deal has meant that I have a degree of financial freedom for the first time since joining the &#8216;AAA&#8217; industry, and bodes really well for future indie work.<\/p>\n<p>I&#8217;ve put a lot more work into the game, more than I originally planned, but I want the game to be the best thing I&#8217;ve ever made.\u00a0 So although the game was 99% done in November, four months have passed and it&#8217;s slowly gained an extra sheen of polish which I think has really made the whole process worthwhile.<\/p>\n<p>I also put a lot more time into the soundtrack (and clearing some of the samples, which took frustratingly long &#8211; when you dig into house-megalabel Defected&#8217;s acapella records, it&#8217;s only to be expected I guess!)<\/p>\n<p>There are now six tracks in all, and I really put the same amount of work in that I would have for my drum&#8217;n&#8217;bass records that were released as things in their own right (normally I consciously spend less time on game music, reasoning that the production quality doesn&#8217;t need to be as high to pass.)<\/p>\n<p>Although [adult swim] own the IP to Soul Brother, I retain the rights to the music, which I&#8217;m planning on releasing as an OST later this year.\u00a0 That won&#8217;t be a simple port either, I&#8217;ll spend a few weeks polishing, extending and even adding to the tracks.\u00a0 I may even include a couple of bonus tunes, just &#8216;cos I love you all!<\/p>\n<p><em><strong>TIGJam, Game 1: American Dream<\/strong><\/em><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" src=\"http:\/\/www.indiegames.com\/blog\/images\/timw\/americdr2b.png\" alt=\"\" width=\"478\" height=\"359\" \/><\/p>\n<p>While attending our local indie-con, TIGJam UK, a four day jamfest at Cambridge&#8217;s CB2 (100m from my house), I finally got to collaborate with two of my close friends who I&#8217;ve wanted to work with since getting into this indie thing.<\/p>\n<p>These fine fellows are <a href=\"http:\/\/www.distractionware.com\">Terry Cavanagh<\/a> and Stephen &#8216;<a href=\"http:\/\/www.increpare.com\">increpare<\/a>&#8216; Lavelle (and there was also some art contribution from the talented <a href=\"http:\/\/terrorbullgames.com\/\">Tom Morgan-Jones<\/a> who I hadn&#8217;t met before, but had heard of.)<\/p>\n<p>Terry had previously made a furnishing-simulator, which was going to be attached to an assasination simulator.\u00a0 When the theme &#8217;80&#8217;s&#8217; came up at the Jam, I wanted to do something to do with the stockmarket, thinking Wall Street \/ American Psycho, so I suggested this to Terry.\u00a0 Somehow we came upon trading 80&#8217;s film \/ music idols as commodities.<\/p>\n<p>He got building a trading sim, I reworked the graphics, Stephen strung the whole thing together and wrote the wonderful music, Tom added cutscene art, and the rest is history.<\/p>\n<p>The game was remarkably well received, getting covered on the likes of <a href=\"http:\/\/www.indiegames.com\/blog\/2011\/02\/browser_game_pick_american_dre.html\">indiegames.com<\/a> and <a href=\"http:\/\/www.rockpapershotgun.com\/2011\/02\/10\/funny-never-sleeps-american-dream\/\">Rock Paper Shotgun<\/a> (one of my favourite blogs.)<\/p>\n<p>Here is the link to play the game (online), hosted exclusively over on Stephen&#8217;s site: <a href=\"http:\/\/www.increpare.com\/2011\/02\/american-dream\/\">link<\/a>.<\/p>\n<p><strong><em>End of Part 1<\/em><\/strong><\/p>\n<p>Anyway, I&#8217;m coming to the end of my allotted blogging time, so I think I&#8217;ll save the rest of the news for Part 2.\u00a0 I have two other projects in the works I&#8217;d like to share with you guys, and I&#8217;ll probably talk a little about my indie plans for the future.\u00a0 Hope to see you then!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The title of this post is an homage to the 1278 &#8216;comments&#8217; I have recieved from my last post.\u00a0 In other words, 1287 spam replies, indicating just how badly I&#8217;ve let my blog slip lately! As well as addressing the broken comment system, I&#8217;m planning to do a great deal more with superflatgames.com over the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[66,65,33,60,67,68],"_links":{"self":[{"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/331"}],"collection":[{"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=331"}],"version-history":[{"count":5,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/331\/revisions"}],"predecessor-version":[{"id":336,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/331\/revisions\/336"}],"wp:attachment":[{"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=331"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=331"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/superflatgames.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=331"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}