Archive for October 26th, 2026

SUPER LONE SURVIVOR 4th anniversary update!

hey friends,

i’m so happy to announce that today, as the game approaches its fourth anniversary on halloween, SUPER LONE SURVIVOR has had a major update on Steam and all new artwork!

the game is also on sale for 70% off on Steam this week which is the biggest discount yet. less than $5! (and less still if you own the original… be sure to grab the bundle in which case…)

in case you missed it first time around, SUPER is an totally rewritten version of the game which supports controllers, has remastered audio, new sidequests, over 20 new songs, new enemies, new foods to craft, steam achievements, extensive 4:3 support and redrawn art in taller aspect ratio with additional parallax scrolling layers, and now with ultra high fps support. it was released on 31st october 2022… but now is the best time ever to play it!

the idea to go back in on the codebase really came about since moving to a 240Hz OLED monitor. having a super high framerate is awesome as are the black levels, and i realised that this is where things are heading and it would be a really good time to update SUPER to make it futureproof for ultra high framerates, as the original release aimed to do with high resolution displays.

so i spent a couple of months digging deep into the code, running a beta with the aid of the amazing community on Steam. i went into all the threads that had bugs or issues or concerns about balance and tried to address them through a series of updates. many thanks especially to James whose almost 70-post thread has lead to a lot of the improvements.

i really hope i can find a new audience with those who were too young for the game first time around. if you know any streamers or influencers who you think might like it, tell them to hit me up on https://bsky.app/profile/jasperbyrne.bsky.social. or https://twitter.com/jasperbyrne and i’ve got the dl codes ready!

any help in spreading the word is so much appreciated, whether it’s telling your friends, gifting copes, leaving reviews, whatever! i thank you for whatever support you can manage.

i’m really excited about where the game is at. i hope you enjoy the new version of the game, and the new art (with portrait by bime.) hopefully this is my ‘Final Cut’ but you never know eh?

peace + love,

~jasper

PS here’s close to the full v4.09 (codename black) changelog: