Posts Tagged ‘ 7dfps

Steam Summer Sale / Day One Indie Bundle

http://store.steampowered.com/sub/15378/

Get LONE SURVIVOR, Cave Story+, EDGE, Anomaly: Warzone Earth and The Baconing for $10!  For the next two hours!  (Sorry, my site & email were down…)

Or…

http://store.steampowered.com/agecheck/app/209830/

LONE SURVIVOR itself is 35% off for the next 9 days, the cheapest it’s been on its own!  (Under a fiver!*  You can’t go wrong! Etc!) *UK

About other stuff…

I’ve been working on my new thing, a shooter which spilled over from 7dfps.  I’ve just got the engine done and I’m pretty excited about it!

About Lone Survivor Updates (support@lonesurvivor.co.uk)

Please bear in mind that they are coming in much slower now, but I’m still doing them in batches of ten or twenty to keep things methodical.  This means your update can slip for a few days sometimes, depending on how many come in around that time – but it will come through eventually!  As I’ve done thousands of these by hand, some have slipped through the net and I apologise for that, please just send your Fastspring order code starting with SUP-xxxx through and I’ll reply with your update key in the next batch.

About First Aid Edition Art Cards (UPDATE)

I forgot to mention that I’ve found a printing company that’s going to do the kind of quality I’m after.  It’s all going to be by hand and I’m even going to be going down there to help trim and crop the cards when they’re done!  They’ll probably be about 8 inches across, and printed on art-grade materials, either the finest photo paper or 308gsm art-print paper, depending on how they turn out.  I’m still waiting to get samples done, and tweaking the print itself (not much to do, just get the framing right and colour balance for print.)

The only downside is I will end up spending more on this than I imagined, and eating into the actual money set aside for freeware work, although it’s all very grey, and I’ll sort of do it as and when it fits anyway, without a specific budget.  I want to enter more jams this year, to keep myself agile, and I will roll out the rest of LS3D and release it for free at some point (I don’t plan to add much, perhaps a second monster, maybe some more foods, but the main thing is really just having some text between levels.)