Archive for August, 2009

Post mortem of a dead game

Well I never made it to submission for Ludum Dare 15 (I finished that basic game at 1am, but realised I was too tired to package it up.) But I’m really glad I entered as it’s possibly opened up a major door for me…

It’s very close to what I had in mind for my first chapter of Amnesia Stories, the ‘prequels’ to Amnesia, a game I may never get round to making. In fact, the boy looks like a young Yuuki, the main character, and so this may well become the first chapter of said prequels. I think I’ve got something a little special, atmosphere-wise, and it’s a great template for the guaging exactly how long it would take to put a scenario together for AS.

So if you’re interested in 2D survival horror, keep an eye on this blog in the coming months, as there may be goodness contained herein!

Ludum Dare 15 – Untitled Cave Game

The idea is to find your way out of the cave, your only weapon being the torch you’re carrying. I don’t want to give away the story yet, but I think it’s quite interesting, an based on an idea I had over 15 years ago!

1 day left and I still haven’t written a line of code. Going great!

For Ludum Dare, the 48-hour game compo.

Uh oh, what have I done?

I go through this a lot, losing faith with projects, getting it back, losing it again…  Sometimes it results in finished work, the rest of the time it results in stress only.  I feel that way about Amnesia often.  I don’t want to make it unless I can make it a well as I imagine it – on the other hand I don’t think I can make it as well as I imagine it.

Soul Brother’s one of those projects that’s just outside of my ‘comfortably achievable’ zone.  I’m still not sure if I can finish it, but that being said I’ve done a little more work on it.  It’s slow and laborious though, partly because of the unfamiliar level design ideas I have to deal with as a result of the mechanics.  It took more than a day to make the room below this post, believe it or not (ok I was tired, the week after my wedding to the lovely Kanako Byrne, neé Koseki…  We had a lovely little do last week, ending up punting down the Cambridge rivers with almost all my favourite people in the world, and plenty of champagne.)

Anyway, I’ve almost finished level 2/5 (there will be around 20 screens in each, as well as three new creatures, except the last level – which I won’t reveal yet as it could be considered a spoiler.)  Here’re the money shots:

Can you see what to do here?

It's bath time in Soul World.